
Avatar 3 - Layout adjustments and asset generation in the Ash Village set

Avatar 3 - Worked extensively on the doorway to Varang's yurt and got to design her curtains along with Production Designer Dylan Cole

Avatar 3 - Varang's yurt exterior and interior as well as her headdress and buugeng blades on her back.

Avatar 3 - Varang's Headdress

Avatar 3 - Body paint for multiple background Ash characters

Avatar 3 - Background Ikran Ash Paint looks

Avatar 3 - Factory Ship exterior, Sea Dragon and Seawasp. Fun fact: For this movie the Seawasp vehicles needed an update after a last minute change had us decrease their scale by 20% but keeping their cockpits the same size as before, so I got to work on making those updates to the model.

Avatar 3 - Back area of the Factory Ship where I did weeks of work throughout the whole vehicle

Avatar 3 - Costume pieces for the Tulkun Elders: All Tulkun Elder creatures have harness, headwear and streamer costume pieces as shown briefly in this shot

Avatar 3 - Neytiri's face cuts and bandages

Avatar 3 - Neytiri's smudged warpaint look

Avatar 3 - I had the opportunity to work a lot on the tenticles and mouth of the windray as well as doing various adjustments on the harness and body. Also shown in this shot is the Medusae in the background where I got to help a lot on various adjustments and figure out the placement of the hooks and ropes you see on its wings.

Avatar 3 - Layout adjustments and helping with the ropes that tie all the structure beams together for the Wind Clan Flying Gondola

Avatar 3 - Loak's dagger

Avatar 3 - Worked on the sling Neytiri uses to carry this newborn baby

Avatar 2 - Designed this firesuit along with Production Designer Ben Procter and Costume Designer Deb Scott

Avatar 2 - RDA Dropship mechanical Hook Device

Avatar 2 - RDA Dropship base, doorway and layout interior

Avatar 2 - RDA Dropship interior layout and RDA Bulldozers

Avatar 2 - RDA Bulldozers close-up

Avatar 2 - RDA Bulldozer blade close-up

Avatar 2 - Sea Dragon asset creation, texturing adjustments and layout adjustments

Avatar 2 - A-Crane design and Sea Dragon ship deck layout

Avatar 2 - Layout and asset generation for this scene

Avatar 2 - Layout adjustments, asset creation and building for multiple marui homes and various areas in the village

Avatar 2 - Fractal reef integration and minor scene adjustments

Avatar 2 - Layout adjustments and asset creation

Avatar 2 - Floating rocks layout adjustments

Avatar 2 - I had the opportunity to work on many of the sea vehicles, especially the yacht-sized Matador which isn't seen in this shot

Avatar 2 - Had the opportunity to help with modeling and texture adjustments to the Kestrel Vehicle for Avatar 3

Avatar 2 - Asset creation and layout adjustments